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- /// <reference types="node" />
- import * as fs from 'fs';
- export declare const chmod: typeof fs.promises.chmod, copyFile: typeof fs.promises.copyFile, lstat: typeof fs.promises.lstat, mkdir: typeof fs.promises.mkdir, readdir: typeof fs.promises.readdir, readlink: typeof fs.promises.readlink, rename: typeof fs.promises.rename, rmdir: typeof fs.promises.rmdir, stat: typeof fs.promises.stat, symlink: typeof fs.promises.symlink, unlink: typeof fs.promises.unlink;
- export declare const IS_WINDOWS: boolean;
- export declare function exists(fsPath: string): Promise<boolean>;
- export declare function isDirectory(fsPath: string, useStat?: boolean): Promise<boolean>;
- /**
- * On OSX/Linux, true if path starts with '/'. On Windows, true for paths like:
- * \, \hello, \\hello\share, C:, and C:\hello (and corresponding alternate separator cases).
- */
- export declare function isRooted(p: string): boolean;
- /**
- * Recursively create a directory at `fsPath`.
- *
- * This implementation is optimistic, meaning it attempts to create the full
- * path first, and backs up the path stack from there.
- *
- * @param fsPath The path to create
- * @param maxDepth The maximum recursion depth
- * @param depth The current recursion depth
- */
- export declare function mkdirP(fsPath: string, maxDepth?: number, depth?: number): Promise<void>;
- /**
- * Best effort attempt to determine whether a file exists and is executable.
- * @param filePath file path to check
- * @param extensions additional file extensions to try
- * @return if file exists and is executable, returns the file path. otherwise empty string.
- */
- export declare function tryGetExecutablePath(filePath: string, extensions: string[]): Promise<string>;
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